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Function

Purpose

  • Sets the display depth of a display item.

Parameters

  1. SWF!DisplayItem item - The SWF Display Item that will have its depth set.

  2. int depth - The depth to set the item to.

Returns

  • void - No return value

Language

  • C

Ming version

  • (unknown). At least 0.4.0 and onwards, possibly earlier versions as well.

Notes

  • Display depth 1 is the lowest possible depth, with display depth 2 being shown "over the top" of that, display depth 3 being show "over the top of that", 4 over the top of that, and so on.

 100  <--- Anything displayed here will cover stuff below
 ...
   9  <--- Anything displayed here will cover stuff below
   8  <--- Anything displayed here will cover stuff below
   7  <--- Anything displayed here will cover stuff below
   6  <--- Anything displayed here will cover stuff below
   5  <--- Anything displayed here will cover stuff below
   4  <--- Anything displayed here will cover stuff below
   3  <--- Anything displayed here will cover stuff below
   2  <--- Anything displayed here will cover stuff below
   1  <--- Lowest display depth
  • Don't use a display depth of 0, as that's reserved.

Example

  • None as yet