NAME

SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter

SYNOPSIS

#include <ming.h>

void SWFMovie_assignSymbol
(
	SWFMovie m,
	SWFCharacter character,
	const char *name
);

PARAMETERS

SWFMovie m
Not Documented.
SWFCharacter character
Target.
const char *name
Symbol.

DESCRIPTION

Such classes are available for usage in other SWF files and can be referenced from inside the current movie.
To assign a symbol to the root movie use NULL as character value.